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What's New

Stay up to date with the latest improvements and releases from the Shale team.

  • Updated docs showing DCC workflow, video tutorials, UI workflow
  • Notes now appear in real-time for all users viewing the same asset in Shale in the browser

Blender and Unreal Engine Plugin Updates #### Updated

Section titled “Blender and Unreal Engine Plugin Updates #### ”
  • Can now export a Flat camera view (non-360), and can leave notes and feedback that translate back to 3D space, works the same as panoramas
  • Blender plugin now works on Blender 5.xx
  • Unreal Engine plugin now works in 5.8
  • We are continuing our work on the video review and collaboration process
  • We’ve reworked the UI to make things more accesible, and more tablet friendly!
  • Multiple items can be approved, rejected or archived at once.
  • Simplified asset upload. Drag and drop into a project or existing item.
  • Filtering and search is easier to access.
  • Customisable viewer side panel layouts. Each layout is saved per asset.
  • Improved annotation selection and highlighting.
  • We will be releasing Rhino and Houdini plugins in the next month or so
  • We will have major improvements to video review in the next month or so

  • The Shale plugin for Unreal Engine is now available in beta. Install it and give us your feedback on Discord.
  • Please see the Unreal Engine integration page for information on installing the plugin.
  • Basic video support has been added as a reviewable assets
  • Currently limited to H264 files with a maximum size of 2 GB
  • Moved comment panel to a sidebar
  • Added more project management features
  • Added granular permission control per assets and project
  • Annotations can now be Moved
  • Beta of working GPS tagging of uploaded 360 degree images, allowing for